V-22 Osprey Folded

Go down

V-22 Osprey Folded Empty V-22 Osprey Folded

Post  DirTyDeeDs on Sun Jun 14, 2009 3:55 pm

im sure this code will be similar for the other fold-able vehicles... with a different classname in the code.

Put it in the init box.

=USA=TV wrote:Use the same code, and replace [this,1] with [this,0] to unfold.

To Fold
_xtype = [this,1] execvm "\ca\air2\mv22\scripts\pack.sqf"

To Unfold
_xtype = [this,0] execvm "\ca\air2\mv22\scripts\pack.sqf"

Animation in my opinion happens too fast.


Junker wrote:UH1Y foldy thingy Smile

_xtype = [this,1] execvm "\ca\air2\UH1Y\scripts\fold.sqf"

_xtype = [this,0] execvm "\ca\air2\UH1Y\scripts\fold.sqf"

hmmm the cobra is a little bit different code...

Gedis wrote:
_xtype = [this,1] execvm "\ca\air\Scripts\AH1Z_fold.sqf"

_xtype = [this,1] execvm "\ca\air2\UH1Y\Scripts\fold.sqf"

To unfold change 1 to 0, it should unfold. It should look like these:
_xtype = [this,0] execvm "\ca\air\Scripts\AH1Z_fold.sqf"

_xtype = [this,0] execvm "\ca\air2\UH1Y\Scripts\fold.sqf"

Although i haven't tested it yet.

V-22 Osprey Folded Dirty2
V-22 Osprey Folded 1316247
Uber Spammer Jedi
Uber Spammer Jedi

Posts : 802
Join date : 2008-07-25
Age : 46
Location : Live Free Or Die

View user profile http://usi-team.xippy.org/

Back to top Go down

Back to top

Permissions in this forum:
You cannot reply to topics in this forum