ArmA II info and presskit
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United States Intelligence :: Games :: ArmA 2 :: Media
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ArmA II info and presskit
Campaign features:
• Various outputs of the possible history
• No linear game behavior
• Dynamic Konservationen with NPC's
• Glaubwürdiger story plot, which in the current geopolitical situation.
Real Virtuality 3 - Engine:
• Multi-core support
• DirectX 9 (Shader Model 3)
• "Parallax texture mapping"
• "Hemispherical Lighting"
• Micro AI (gestures, fire suppression, centimeter precision)
• Built dynamic conversation system
The island Chernaurus:
• 225 sq km area (based on real satellite data)
• 1 million 3D Objects
• 350 kilometres of road
• 50 towns and villages
• Hügelige looking rural landscapes with gebirgigem coastline
• living environment with civilians and wilderness
Weapons:
More than 40 weapons, and portable rocket launchers with western and eastern origin in more than 80 variations. The penetrating power of each weapon as the island is based on original data. but there is finally tracer variations of ammunition
HERE ARE THE PRESSKIT PDFs :
Arma2-Campaign
Arma2-Chernarus
Arma2-Features
Arma2-Razor Team
Arma2-Team Gameplay
Arma2-Vehicles
Arma2-Weapons
Arma2-Real Virtuality Engine3
or get all pdfs in one rar file here
DOWNLOAD - Arma 2 Press Kit - [9,26 MB]
Last edited by DirTyDeeDs on Fri Nov 21, 2008 6:51 pm; edited 1 time in total
Re: ArmA II info and presskit
very sweet looking, with a lot of detail. I think we will be able to exercise our new computers with this one!
USMC in ArmA 2.
BIS has stated that they will release new footage/information on a regular base, so I advise you to visit Arma2.com from time to time.
Chernarus revealed!
Chernarus revealed!
image contains link to 5 galleries
see more
...Old sights , Military zones , Nature , Industrial areas , and Inhabited areas
North-Eastern Chernarus is a hilly area with rocky coastlines; the biggest hilltops reach over 700 m above sea level, covered by temperate forests. The environment is still relatively untouched from logging and mining. The biggest cities and industry are concentrated on the southern coast. There are mostly smaller villages inland, situated in deep valleys, hidden in forested ridges or on elevated plateaus with lush meadows.
Features:
* 225 km2 of real world data
* 1 million 3D objects
* 350 kilometers of roads
* 50 towns and villages
* 2 dams and numerous small lakes and ponds
* Certain hilltops reach an altitude of over 700m
* Almost 100km2 of forests
* Urban areas contain ports, factories
* Military installations including large airfield
* Direction and distance signs accompanying road network
* Civilian population and wildlife
Map of Chernarus
click for larger
image contains link to 5 galleries
see more
...Old sights , Military zones , Nature , Industrial areas , and Inhabited areas
North-Eastern Chernarus is a hilly area with rocky coastlines; the biggest hilltops reach over 700 m above sea level, covered by temperate forests. The environment is still relatively untouched from logging and mining. The biggest cities and industry are concentrated on the southern coast. There are mostly smaller villages inland, situated in deep valleys, hidden in forested ridges or on elevated plateaus with lush meadows.
Features:
* 225 km2 of real world data
* 1 million 3D objects
* 350 kilometers of roads
* 50 towns and villages
* 2 dams and numerous small lakes and ponds
* Certain hilltops reach an altitude of over 700m
* Almost 100km2 of forests
* Urban areas contain ports, factories
* Military installations including large airfield
* Direction and distance signs accompanying road network
* Civilian population and wildlife
Map of Chernarus
click for larger
TacticalGamer Review of ArmA2
TacticalGamer does ArmA II review
First impressions:
We jump into a mission scenario and I can instantly see the graphical improvements. The detail of every object is much higher compared to Arma 1 and the new hemispherical lighting system makes for a very real and enticing environment.
Anyone watching cannot help but become instantly immersed in the vast landscape and then wonder at the infinite possibilities available before us with the mission editor alone.
But before I get carried away with my own imagination, lets see what Bohemia Interactive have come up with to entertain us.
United States Intelligence :: Games :: ArmA 2 :: Media
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